afk who to engrave?
First, a couple of things before we get into the tier list of engravings…
I haven’t released any Engravings tier list right away until I saw all the engravings for all factions for the reason to put them into the right order. Engravings are the next big long-term grind after the furniture and I wanted to make sure that I can give you a proper order, for F2P and for spenders.
Another thing is that I don’t wanted to give you a big list what Engravings unlock what ability, you can check that in the game and I want to make this tier list as on-point as possible, showing you a clear priority list how to invest and not building a wiki article here.
By the way, don’t forget to check out the active gift codes for AFK Arena here.
Awakened heroes in AFK Arena are a category on their own and hard to fit into the other factions for the simple reason that they are extremely powerful. However, many players only invest into one so it’s hard to make a general recommendations. If you invest in one (or multiple), here’s what I’d suggest (read more about the recommended priority of Awakened Heroes in AFK Arena here):
For Awakened Brutus E60 is. a game-changer as letting him survive the fatal blow triggering all linked abilities.
Awakened Solise does quite well at E30 and E60 gives more stats and helps a little here and there but is actually a little bit tough considering the invest.
Grezhul is absolutely elementary for pretty much every player and an important core hero. The first investment to E11 here with HP 5, CRIT 3 & HASTE 3 to unlock secondary stats. Further then invest all major nodes + minor DEF node to 5 and the other’s to 6 for the intermediate setup. You really want to get him to E60 just as the raw stats will benefit him so much.
Beginner: E11
Intermediate: E36
Goal: E60
See Full Build & Tier List Rank
Oden is the other Graveborn carry next to Grezhul and the main disable in the Alna/Graveborn compositions. The beginning investment here for E16 is 5 in all major nodes plus ATK and 3 in minor MP for secondary haste and secondary crit. From here E33 with 5 in all major nodes and MP minor nodes to gain more extra haste and crit. The goal here is to get him to E41 with more investment into the minor ATK and CDA nodes as E60 is good but not mandatory to run him well.
Beginner: E16
Intermediate: E33
Goal: E41
See Full Build & Tier List Rank
Ferael is a great disbaler in AFK Arena and useful in Alna/Graveborn setups as well. To start with his investment E16 should do it with investments in HP and DEF major nodes and also do ACC minor node that unlocks pus the MR to gain insight. Insight makes cc effects apply and needs to be higher than Tenacity. I recommend going up to E30 with him to get the prolonged stun and that’s it for most players.
Beginner: E16
Goal: E30
See Full Build & Tier List Rank
Silas is also mandatory for Alna/Graveborn setups so your beginner investment should be E13 with 5 in DEF & ATK and 3 in minor MP node for secondary haste. From here go into the minor HASTE node to get him to E30 to unlock his first effect. Goal for him is E60 for the damage reduction on all allies in his cloud but that’s more of a late-game investment.
Beginner: E13
Intermediate: E30
Goal: E60
See Full Build & Tier List Rank
Daimon is not a priority until you’re done with the above ones and his goal is E60
Hodgkin is not a priority until you’re done with the above ones and his goal is E60
Scarlet is really hungry for stats and needs haste to keep rolling her ultimate skill and once you start investing in her your goal should be to get her to E33 with investing heavily into her minor MP node for the secondary AS stat. As she’s vital for so many boss setups, you’ll nor regret the investment but you want to get her to E60 in the long run for late-game to get the stats for her.
Beginner: E33
Goal: E60
See Full Build & Tier List Rank
Rosaline is the other key Lightbearer hero and used in charm setups, requiring haste and dodge. Unless you play competitively, get her to E21 with investing in the HP/ATK node and then into the minor HASTE & DODGE nodes for health regeneration and CDR as secondary stats.
Goal: E21
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Estrilda would be alright with the E30 bonus for the attack buff as she’s used in later AE setups.
Goal: E30
See Full Build & Tier List Rank
Eironn is important in campaign later and he dies a lot when you do the 5-pull. You can reduce the rng with him heavily by investing into his major HP and DEF nodes and the minor HASTE node and DODGE node and E16 is actually it for him. The higher Engravings don’t really offer something game-changing for normal players.
Goal: E16
See Full Build & Tier List Rank
Mishka is also a meta hero and has a lot of utility and is with the investment and getting her E60 is absolutely important as it will get a shield and heal for the whole team and you can even take her further for the stats and it will not be any waste.
Goal: E60
See Full Build & Tier List Rank
Raku is the next Wilder faction hero to name here worth the investment. His engravings favor his Haste, Crit and Physical Pierce well and that helps him take out tank heroes faster. For beginner, start with investing in his DEF and HP major nodes and then in the minor HASTE and ACC nodes. The goal I see for him is E44 which prolongs his buff and benefits from the first Engraving effect and the stats work really well for him.
Beginner: E16
Goal: E44
See Full Build & Tier List Rank
Kren is the key here in the Mauler faction and he really requires that haste so for beginning, get into his DEF and HP nodes to 5 and then into HASTE for additional 3. From here 5 into all major nodes and 3 in all minor nodes and the 3 extra in the HASTE node to get the bonus energy for every detonated mine on the field to make his ultimate skill cycle faster. E61 is for ned-game and results in much more survivability with more haste.
Beginner: E13
Intermediate: E33
Goal: E61
See Full Build & Tier List Rank
Drez is important for Abyssal Expedition but all you need here to make him viable is the E33 investment with the upper node for haste +6. Don’t invest further, that would be too much and other heroes are a better investment.
Goal: E33
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Antranda is also a hero to work on for Abyssal Expedition but ideally needs E60. Don’t prioritize too high, though.
Goal: E60
Lucretia should be the very first real investment in Engravings with E60 as priority. E30 is the bare minimum here with her ACC minor node and LL. You can easily invest further than E60 as her Signature Item scales with her attack stats and invetintg in the ATK and CDA node is no mistake.
Beginner: E30
Goal: E60
See Full Build & Tier List Rank
Ainz is also depending a lot on his stats to do what he does best. Going for E60 is here the only option and both effects you gain are pretty nice, too. Plus the additional stats as a core unit are a great investment.
Goal: E60
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Alna benefits so much from the additional haste and the way she’s used in the meta makes it an important investment as well. More haste means faster furniture bonus means that the front row ally will be ably to survive burst better. If you go into the minor HASTE and CBR nodes you’ll end up with E36 as sweet-spot.
Goal: E36
See Full Build & Tier List Rank
Mortas is also a key hero in AFK Arena and depends heavily on AS. If you invest minimum into his HP and ATK nodes to get to his Crit minor node you end up at least with E13 which is a solid spot for him.
Beginner: E13
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Haelus also depends a lot on raw stats useful in some meta compositions. A goal for him is to get all the way to E60.
Goal: E60
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Zolrath is also important as key unit in charm setups and E30 should be a first milestone with him. Go for the CDA minor node, PP minor node and DEF major node. Anything above E41 is not really neccesary.
Beginner: E30
Goal: E41
See Full Build & Tier List Rank
Twins are still great enabler and have their place in Abyssal Expedition. Most players should aim for E38 with the investment in the upper minor HASTE node and the major DEF node for secondary haste. If you really want to to take it to the optimal level, E61 is the goal to go with them.
Beginner: E38
Goal: E61
See Full Build & Tier List Rank
Leonardo da Vinci should be E33 with investment into the minor HASTE node. If you want to use him int he front line, take him to E60, but that’s not relevant for most players.
Beginner: E33
Goal: E60
See Full Build & Tier List Rank
The Eternal Engravings system in AFK Arena is a great way to power up ascended hero stats and abilities. In this article, let’s see how this new function works and the best ways to make the most of it with our Eternal Engravings Tier List! (Updated as of April 2023)
Players must complete chapter 21 of the campaign to unlock the Eternal Engravings system.
Only heroes which have reached Ascended 1 Star will have access to the Eternal Engravings system. Other factions will be available soon!
Players can access the Eternal Engravings system by tapping on the “Engrave” tab on the” Hero Details” interface. Players can then illuminate the Glyphs in order to raise hero attributes and strengthen hero abilities.
This feature provides a direct boost in stats and at specific breakpoints of 30 and 60 provides skill upgrade. The resources for these investments are rather hard to obtain so these choices must be made cautiously.
Where to find “Eternal Engravings” resources?
Each hero has their own exclusive Eternal Engravings monolith. The Eternal Engravings are based on each hero’s class and faction, and will vary between heroes.
Eternal Engraving monoliths are composed of 3 Major Glyphs and 5 Minor Glyphs.
Players can consume Elemental Shards or Elemental Cores to raise the levels of Glyphs to strengthen their hero’s attributes and reveal more of the Eternal Engraving monolith.
Glyphs on the Eternal Engraving Monolith must be activated in a specific order. Enhancing Glyphs that are already active will not be affected by this order.
The Eternal Engraving level is the sum of all Glyphs combined. Raising the Eternal Engraving level allows for abilities to be unlocked. I Furthermore, raising a hero’s Ascension Tier allows for additional ability effects to be unlocked.
After reaching an Eternal Engraving level of 80, heroes shall be able to acquire the special ability in the Arena of Heroes, Legends’ Challenger Tournament and Legends’ Championship etc. PVP modes.
TierHeroesLevelNodes S+Awakened BrutusE68PP, ATK, Haste, Insight S+Awakened ThaneE66ATK, PP S+Awakened BadenE66ATK, PP S+LucretiaE66ATK, PP S+MishkaE60– S+ScarletE44ATK, MP, Insight S+RakuE44ATK, Haste, AS S+Awakened SoliseE44Heal, Haste, ATK, MP S+Awakened BelindaE41ATK, Haste, MP S+OdenE41ATK, MP S+GrezhulE41ATK, Haste, CRIT S+AinzE41ATK, AS, MP S+Awakened TaleneE38ATK, CDA S+PalmerE30– S+Joan of ArcE30– SScarletE68ATK, MP, Insight SAwakened SoliseE68Heal, Haste, ATK, MP SAwakened BelindaE67ATK, Haste, MP SCanisa & RukeE67ATK, PP, Insight SHaelusE60– SAnastaE44Haste, ATK, Insight, PP SKrenE41ATK, PP, Haste, ACC SLeonardoE36Insight, Haste SQueenE33Insight SElijah & LailahE33Haste SVeithaelE33Haste SEstrildaE30– SHodgkinE13Insight A+OdenE67ATK, MP A+Awakened TaleneE67ATK, CDA A+GrezhulE62Haste A+AnastaE60– A+PalmerE44ATK, CRIT, CDA, MP A+EorinE41Haste, ATK, CRIT A+ZolrathE41ATK, CDA, PP A+RosalineE38Haste, ATK A+HodgkinE33Insight A+NevanthiE30– A+EironnE21Haste, ATK, CDA A+MoraelE21ATK, MP, Haste, Insight A+ThoranE11Haste, ACC, CRIT, PP AAnastaE68ATK, Haste, Insight, PP AGrezhulE67Haste, ATK, CRIT ARakuE66ATK, Haste, AS AMulanE60– ANevanthiE60– ATarnosE60– ATaleneE46Haste, HP AAthaliaE44ATK, PP, CRIT AAudraeE44ATK, PP, CRIT, CDA AYenneferE44Haste, ATK, MP, Insight AAstarE41Haste, ATK, CDA, CRIT ADaimonE38ATK, PP AFramtonE38ATK, PP ATamrusE33Haste AZaphraelE21Insight, ATK, MP B+TarnosE68Haste, Insight, ATK, PP B+YenneferE68Haste, ATK, MP, Insight B+KrenE67ATK, PP, Haste, ACC B+EorinE67Haste, ATK, CRIT B+KaleneE67ATK, MP, Haste B+AinzE67ATK, AS, MP B+AstarE60– B+MoraelE44ATK, MP, Haste, Insight B+AntandraE41CDA, ATK, Haste, PP B+EironnE41Haste, ATK, CDA B+QueenE36Insight, CRIT B+AlnaE33Haste B+EdwinE30– B+SilasE21ATK, Haste B+IzoldE11ATK, CRIT, ACC B+Saurus5ATK BAthaliaE68ATK, PP, CRIT BAudraeE68ATK, PP, CRIT, CDA BVeithaelE62Haste, CRIT BPalmerE62CDA, MP BThaneE60– BTreznorE60– BFaneE60– BFramtonE60– BEdwinE60– BRosalineE44Haste, ATK, Dodge, CRIT BZaphraelE41Insight, ATK, MP BElijah & LailahE38Haste, DEF BEzizhE36Haste BSkriathE33Haste BGeraltE30– BLorsanE19Haste BRowanE18Haste BRaineE18Haste BIsabellaE18ATK, MP C+LucretiaE85ATK, PP, Haste, AS C+AstarE67ATK, CDA, CRIT C+TaleneE66Haste, HP C+ZolrathE66ATK, CDA, PP C+DrezE60– C+AlbedoE60– C+Awakened EzizhE60– C+VylorisE60– C+LeonardoE44Insight, Haste, ATK, MP C+SilasE41ATK, Haste C+IzoldE41ATK, CRIT, ACC C+TorneE38ATK, Haste C+SaurusE35ATK C+DesiraE18Haste CTaleneE72Haste, HP, ATK, PP CMoraelE68ATK, MP, Haste, Insight CZaphraelE68Insight, ATK, MP CQueenE62Insight, CRIT CSonjaE60– CJoan of ArcE60– CSkriathE41Haste, MP, ATK CBadenE38ATK, AS, Haste CRowanE33Haste CRaineE33Haste CDesiraE33Haste CSkregE30– CFeraelE30– CMerlinE30–
About the Engraving Tier List:
Notable Hero Ranking
Mishka has arguably the most important E60 skill because she is one of the strongest tanks in the game, but she really needs her E60 to unlock her true potential.
Lucretia needs lots of extra stats to carry at very high level deficits, so her E60 is also extremely important. She is arguably the only hero who is worth it to upgrade above E80 if you are F2p or a low spender player.
Scarlet, Raku, Grezhul, Oden, Ainz, and Kren do not have game changing E30 or E60 skills, but they’re great carries, so they’re stat hungry heroes. That’s why they’re so high on the tier list. Scarlet is the most important of those carries. Ainz and Kren are the least important, but they’re also great.
Awakened Brutus, Awakened Thane, and Awakened Baden have top-tier E60. Awakened Solise, Awakened Belinda, and Awakened Talene work fine without their E60, but if you’ve spent resources to ascend them, do not hesitate to invest in their E60 as well.
Palmer and Joan of Arc have very strong E30 skills. Upgrading Palmer’s CDA and MP nodes are also important because his ultimate buffs his allies based on how strong Palmer’s CDA/MP are.
Leonardo, Queen, and Hodgkin need strong Insight nodes to be effective on Cursed Realm (and Temporal Rift if you’re planning to use any of them there too). Insight nodes are important for heroes with strong CC.
Anasta is a very strong hero, but she needs a huge investment to show what she is capable of. She can work fine at E44, but you will eventually want her E60 or E68.
Twins and Eironn haste nodes are very important to make them even more useful.
Haelus, Estrilda, Canisa & Ruke, Veithael, and Nevanthi are high priorities more because of the abilities their engravings unlock than because of the extra stats. Estrilda and Veithael have a great E30. Haelus and Canisa & Ruke have a great E60. Nevanthi’s E30 and E60 are both great.
Thoran should not be higher than E11. Upgrading his defensive nodes will make him less effective on PvE.
In Ancient times, Dura, god of life, couldn’t stand how helpless the first humans were, utterly defenseless in the face of natural disaster. She revealed to them the secrets of magic, and thus dawned an unparalleled civilization of magic.
Not content with their limited lifespan, avaricious men sought immortality through magic and alchemy. Their ingenuity astonished the gods, trying all manner of method. The closest man came to succeeding in his goal was the skill “Eternal Engravings”. Through a special alignment of the five runes, elemental energies are channeled into the body, breaking its mortal shackles and allowing heroes to transcend the limits of the self.
Find the questions and answers in the table below (shared by hashimaru), or scroll down below to see the quizzes of each day!
1st Day
2nd Day
3rd Day
4th Day
5th Day
6th Day
7th Day
8th Day
9th Day
10th Day
11th Day
12th Day
1. The event will last for a total of 14 days. New questions will become available every day for the first 12 days of the event.
2. Each round will be comprised of 5 questions. For each question answered correctly, 1 Resource Reward will be awarded. Rewards shall be sent out when all questions have been answered.
3. Aside from the rewards mentioned above, players can acquire additional rewards by correctly answering a specific number of questions during the event. Players can find these additional rewards in the top right corner of the event page.
4. Review: After a player has correctly answered all questions in a round, they can look back and review their answers.
5. Corrections: If some questions were answered incorrectly, players can use the “Vanishing Fluid” to redo all the questions they got wrong after the round has ended.
6. Vanishing Fluid: Can be acquired from 100 Activity Point Daily Quest Chests after completing Daily Quests. Once the event has ended, Vanishing Fluid shall be automatically recalled by the system.
7. Retake: If a question round is missed, 100 Diamonds can be spent to retake the missed questions.
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