Are the loading times still super fast on PS5 for Ghost of Yotei?

4 answer(s)
Answer # 1 #

They are practically non-existent. It's one of the most impressive technical aspects of the game. Fast-traveling from one end of the map to the other takes about 2-3 seconds. Dying and reloading a checkpoint is almost instant. There are no loading screens when entering buildings, caves, or transitioning between major story sequences. The game uses the PS5's SSD so effectively that the world feels completely seamless. It really helps maintain immersion, especially when you're exploring and just want to pop into a cave to see what's inside without any interruption.

[6 Day]
Answer # 2 #

Absolutely. Thanks to the PS5 SSD, loading times are near-instant for most areas. Fast travel between locations takes just a few seconds, and cutscenes transition seamlessly without noticeable pauses.

[6 Day]
Answer # 3 #

Even when moving between dense mountain regions, the game barely gives you a chance to blink before the next scene loads. It’s one of the smoothest experiences I’ve had on PS5.

[6 Day]
Answer # 4 #

It's even faster than Tsushima's Director's Cut on PS5, which I didn't think was possible. You can literally blink and miss the fast-travel load. It makes experimenting with different approaches in combat or stealth so much less punishing because you're back in the action in a heartbeat if you fail. It's a perfect example of how next-gen hardware can directly improve the gameplay experience.

[6 Day]