Mehmet Berman
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-Written by: Will
I’m spoiling the whole blog post, but it must be said. Baroque Works may have the best action and Skypiea the thematic complexity, but Water 7 is certainly the best all-around. It’s got the action and humor that define the series, but its character drama elevates it to greatness. Some have said you can start One Piece at Water 7. After reading this saga, I have to disagree. It is only by reading the previous 300 chapters that it left the impact it did. That is tons of chapters, but it is well worth it, my Straw Hats.
Water 7 gets off to a light-hearted start when they land ashore on the Long Ring Long Land islands. Leave it to Oda to make an island that’s themed entirely around length. There’s long trees, long hills, and… long stilts! Tonjit and his horse, Sherry, don’t get much screen time, but leave a lasting impression. It’s funny that Tonjit was so scared of heights he couldn’t come down. On an island named Long Land, no less. It does weird me out that Sherry has long eyelashes and human female eyes, though. The thing that started getting on my nerves was the extensive puns about lengths. They got long in the tooth. They almost extended beyond their welcome before Foxy showed up.
I have to say, Foxy may be the ugliest One Piece character. He looks like a gargoyle who rammed their face into a door multiple times. Then it’s coupled with the Slow-Slow fruit, a great power making him a formidable opponent. Why do you make me have to look at him so much, Oda?!
But what he brings is worth the looks: The Davy Back! I love this idea; I don’t want to lose a crew-mate! Not when they’re basically family. Missing out on them for just a chapter would be a weird experience. It makes the Davy Back Games exciting, and Oda adds lots of humor to make it fun, even when your hair is standing on end. It is also preparation for what’s to come in future arcs.
The best game has to be the Groggy Ring. It’s a fun setup made better by the Sanji-Zoro pairing. These two never get along: Zoro thinks Sanji is too posh and Sanji can’t stand Zoro’s stoic nature. Their misgivings reach a climax in this event. Despite the initial bickering, they become a team for the sake of their crew-mates. They don’t like each other, but they also can’t stand to lose the other. The size of their giant opponents gives the action a grand scale, even for a soccer game.
I also need to highlight the Luffy and Foxy fight. If it wasn’t for the dramatic, “For friendship!” messaging, this would feel right at home in a Looney Tunes short. With every room in a ship a new weapon or visual gag, as if Oda switched the Bugs Bunny-Elmer Fudd dynamic. I also love the afro. It’s now up there with Zoro’s sense of direction as the best running gag in the series.
Foxy loses, everyone keeps their crew-mates, and Foxy sails away. You’d think that would be the end of the arc, but that was just the first half. From here, we take a 180 that sets the tone for the rest of the saga going forward: the introduction of Vice Admiral Aokiji.
There are characters that demand immediate respect, and that includes Aokiji. With his great height and sullen eyes, he’s immediately imposing. I like fancast voices in my head, and Lex Luthor from the old Superman and Justice League cartoons is super fitting. But it’s Robin’s reaction that makes him terrifying. For over a hundred chapters now, Robin has been stone faced, not giving a word of her past. Now she cowers in fear at the sight of him as he digs up memories of her past. It’s a scary moment made more terrifying when Aokiji shows the power of the Chilly-Chilly Fruit. Seeing Luffy get defeated so easily really puts Aokiji’s and the Straw Hat’s power into perspective. Not even Luffy can protect Robin from her cold past.
In search of a way to fix up the Merry Go, we set sail to the saga’s namesake, Water 7! This is a truly great arc. It’s got everything: political intrigue, strong emotions, and a huge cast to love. Speaking of, you know when you’re introduced to a bunch of characters and you're an immediate fan of all of them? That’s this panel.
Every character has a unique look and, dagnabbit, Oda just knows how to visualize the concept of Cool. I especially like Kaku with his long nose and weird eyes. These guys could probably have their own spin-off, but luckily for my wallet One Piece spin-offs aren’t much of a thing. This introduction of awesome is met with bad news: Robin has disappeared, and the Merry Go is broken beyond repair.
Everyone takes it hard, especially Usopp. Why wouldn’t he? For him, Merry Go is the last piece of home. It was given to him by his crush and they’ve been through thick and thin. Usopp was there for Merry for makeshift repairs, and Merry Go responded by carrying them across continents and above the sky. Nami has her tangerine trees, Usopp has the ship. Now it’s being ripped away. It’s not something Usopp can handle. So when Luffy decides they should get a new ship, Usopp understandably freaks out. This conflict reaches a breaking point with the most emotionally-charged fight in the series: Luffy vs Usopp. Even though the result is obvious, Usopp will fight for Merry to the bitter end. With that, Usopp leaves the crew, something unthinkable just an arc ago.
Now, where did Robin go? Lurking in the shadows, it’s time to talk about CP9. Oda does a great job building up this mysterious group of the World Government's best spies and assassins. Simply hearing the name “CP9” forces Robin to ditch the Straw Hats and join the group, then frame the Straw Hats for an assassination attempt on Mayor Iceberg. Then you get to actually see them in action.
The next time you see them, it’s under the shadow of night, dressed in a cosplayer’s ultimate dream. They infiltrate Iceberg’s home, defeating all guards swiftly. They even got the Galley-La crew. Speedy Kaku didn’t even see them coming! So who are these super powerful, evil villains?
People joke about Top 10 Anime Betrayals, but can we talk about Top 10 Anime Betrayals? How could you do this to me, Kaku! This twist is so good! So far, One Piece has worked a certain way. Villains have been characters that are introduced as villains and obviously evil. Then this arc comes in and finger pistols the status quo. My expectations are flipped, and I couldn’t be more excited. What’s coming up next? Oh, a flashback? Maybe things aren’t that different. Super!
It’s time to talk about Franky, the cola chugging excavator. At first I wasn’t a big fan of cyborgs in the One Piece universe. Then I remembered a man ate a fruit that allows him to detach and control his body parts; maybe cyborgs aren’t such an outrageous idea. Plus we need more surfer dudes in manga.I did enjoy his backstory. It’s able to serve as both a backstory for Franky, Iceberg, Franky’s gang, Water 7, and that sumo frog all at the same time. That’s impressive when you think about it. It's sad, but one that pales in comparison to what comes later. But first, it’s time to hit the tracks on Rocket Man!
After all that character drama, it’s a nice change of pace to return to some action as they survive the Aqua Laguna and infiltrate the enemy train. The biggest by far is Luffy’s and Zoro’s Gomu Gomu no 300 Pound Cannon splitting a wave in half. Sanji’s fight with Wanze is fun and tests the star chef’s mettle. Though Wanze being able to spit noodles out of his nose is extremely gross. Who would even think to do that? It must hurt so much. Then a new character joins the fray…
Usopp is dead, long live Sniper King. Usopp has been the Saga’s MVP, and this change of face makes it more obvious to me. I don’t get the Usopp hate I see from some fans. Since panel 1 he’s been the Straw Hat’s everyman, and he’s filled that role well. Sure he lies a lot, but that’s Usopp trying to cover up his cowardice. Usopp so desperately wants the lies to be true, but he can’t overcome his cowardly nature to make the stories a reality. During this saga, Usopp is having an internal fight with the man he was and is (represented by the Merry Go) and the man he wants to be (represented by Sniper King). It’s similar to what Robin is going through as well. They’ve both abandoned their friends because they can’t let go of their past selves. It makes their conversation on the Sea Train more powerful, as she once again rejects their help. Now she must face her destiny on the Sea Train’s last stop: Enies Lobby.
If you thought Water 7 was emotionally taxing, have I got an arc for you! But before we get to the emotional showdown, The Straw Hats, Galley-La Crew, and Franky’s Family must infiltrate the seat of World Government justice. Which means ramming through every gate and punching every enemy in sight. During this all-out assault, we get another great moment with Usopp. Turns out the Little Island arc has some importance as some enemy giants were crew-mates of Brogy and Dorry. Now Usopp gets to stand on the shoulders of giants.
Meanwhile Luffy fights ahead, reaching the courthouse before running into Blueno, the bull of CP9. The fight looks bad for Luffy, until…
...huh? The steam makes it look cool and makes for a fun if confusing surprise. Anime community has shown there are a bunch of other gears, so this is only the beginning. As long as it doesn't turn into “Super Saiyan Goku Super Saiyan” levels of confusion, it should be fine.
I also need to highlight a favorite moment before we get to the heavy stuff. One of my favorite scenes in movies is when the main cast are in a dangerous situation, and they all scream as they accomplish some impossible feat. I think the Rocketman flying over the bridge to Enies Lobby tower counts as one.
Now, the Straw Hats stand on top of the courthouse, staring at Nico Robin across the gap. Again they plea to Robin, but she continues to resist. This is after the crew finds out the reason Robin joined CP9 was to keep them from calling a Buster Call, the ultimate show of force by the Navy, capable of apocalyptic destruction. But why would Robin do that? Why not let them face a Buster Call together? Why does Robin keep rejecting their love?
I don’t think I can properly convey how heart-breaking Robin’s backstory is. It was like how I felt about Chopper finding out he gave Heiliuk poison, but for 3 hours straight. I can’t imagine reading this as it came out, “Yahoo! Another Shonen Jump issue! I can’t wait to find out how Oda is going to rip out my heart this week! Again! For the 8th straight week!”
Robin is a woman who has always been alone. Her “adoptive parents” ignore her. The only things she has are the scholars at the Tree of Knowledge, the giant Saul, and her mother. Then the people who do love her are ripped away from her, in pools of blood and balls of fire. They died simply because they wanted to learn about the Void Century. The only person left alive to show her kindness is Aokiji, and it was done more out of curiosity. She is labeled a devil by the world government, and is one of the world’s most wanted criminals at a very young age. Continuing her family legacy of hunting for the Poneglyphs, she does it in ways that reinforce her devil moniker, because that’s what she thinks she is. She’s internalized her trauma and abuse. She is haunted by her past. But not with the Straw Hats. They don’t care about who Robin was, but who she really is. They have this unconditional love for Robin. More importantly, they want to be with her to the end. She doesn’t want the Straw Hats to be the target of the government? They’ll burn the World Government flag. They will do anything to make her stay. All Robin needs to do is accept their love, to find out she has a reason to live. That reason: to love herself and be with her friends.
Honestly, after all that, the rest of the arc felt like blur. It became non-stop action, unwinding us from the emotions before. There were some fun bits I wanted to highlight:
After all that action, Oda delivers a sucker punch to the heart. After saving their friends, the Merry Go can no longer go on. It is time to say goodbye to Best Ship. Previously in Skypiea, Usopp once saw a shadow fixing Merry. Franky later tells him he saw Klabautermann, the physical embodiment of the ship’s spirit. The Merry Go has always been treated as its own character, but only in its final moment is it given a voice. Its joy, its regrets, it all spills out as the ship becomes engulfed in flames. Like an owner calming down their pet in its final moments, it’s heart wrenching to see them reassure Merry through a flood of tears. By them I mean the Straw Hats and the reader.
Phew, after all that, it’s time to return back to Water 7 and close out this saga. Post-Enies Lobby isn’t that great of a name, so I propose the name All In The Luffy Family because they’re all over this arc. First off, he has a living family we didn’t know about. He has a grandfather (who works for the navy!) and a father (who works against the navy!). I thought Luffy’s father would go the way of Ash’s dad and never be brought up, but here he is in the flesh. So Luffy has a parent, but doesn’t talk to him. We also get to see the return of Koby and Helmeppo, and do they get a glow-up. As they say, be careful who you make fun of in the first saga.
After those introductions, there’s still some threads that need tidying up. Number 1: The Straw Hats need a ship! Franky, with some help from the Galley-La, builds his dream ship. The one he has wanted to build for a long time, but the death of Tom guilting him from ever building again. Now that it’s lifted, Franky builds the ultimate ship: The Thousand Sunny! It’s a good-looking ship and a strong symbol for how far the crew has come, and the growing threats they will have to face.
Now all that’s left is for the crew to board. They board initially, but realize there are two people left: Franky and Usopp. Franky wants to join, but he has a family to take care of. Even when the family says it’s okay, Franky refuses to leave. So naturally they steal his briefs. In a sequence out of The Simpsons Movie, Franky runs through the streets half-naked, until he reaches the ship. Even when Luffy asks, Franky refuses, so Robin… uh, holds the Franky Family jewels hostage. Franky, in tears, agrees to join. Robin reveals that she wasn’t holding on to them at all.
Now it’s Usopp’s turn. After Enies Lobby, he is so excited to get back on the crew. He’s almost fully got on Luffy’s good side, but there’s one thing left: Usopp’s apology. For someone who has lied of grandeur, humility is hard to do. Naturally, it’s not the first thing he does when arrives at the shipyard. But as the ship sails away, Usopp breaks down. To truly be a good human, you have to recognize when you’re wrong. Choosing between swallowing his pride or losing his friends forever, Usopp makes the right choice.
The rest is set up, but it’s dang good set up. First, Shanks and Whitebeard meet. Thanks to Oda’s master panelling, you can tell this is a meeting of gods. Every word and action they take will make major waves across the world. We also get to learn more about these gods as people, and hints of their pasts. It’s a great moment with a great ending.
Far away, another major meeting happens: Portgas D. Ace and Blackbeard. We got to see bits of Blackbeard in Skypiea, but now we see his full potential. A war is brewing between Blackbeard and Whitebeard, and Ace has to stop it. But how can he when Blackbeard has the ultimate Devil-Fruit power?
With that, the best saga in One Piece comes to a close. What an adventure that was. It was high stakes, both action-wise and emotion-wise. You laugh, you cry, you root for characters to become better. It’s everything you could want from a story and more. Now it's time for a spooky, scary saga with Thriller Bark! The write-up will definitely be shorter, that’s for sure.
My updated One Piece arcs rankings
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Publishers Clearing House (PCH) is a direct marketing company that markets merchandise and magazine subscriptions with sweepstakes and prize-based games.
It was founded in 1953 by Harold Mertz to replace door-to-door magazine subscription sales by a single vendor offering multiple subscriptions by mail. It introduced its sweepstakes in 1967. In the early 1990s, the company was the subject of concerns and legal actions regarding whether consumers were misled about their odds of winning the sweepstakes and whether purchases increased their chances. By 2010, the company had reached settlements with all 50 states.
The company acquired search company Blingo in 2006,[3] online gaming company Funtank in 2010, mobile marketing company Liquid Wireless in 2012, and internet news aggregator Topix in 2019.[4]
Publishers Clearing House was founded in 1953 in Port Washington, New York, by Harold Mertz,[5][6] a former manager of a door-to-door sales team for magazine subscriptions.[7] The company started in Mertz's basement with help from his first wife LuEsther and daughter Joyce.[8][9] Its first mailings were of 10,000 envelopes from Mertz's home in Long Island, New York, and offered 20 magazine subscriptions. 100 orders were received. Within a few years the company moved out of Mertz's basement into an office building and started hiring staff. When PCH moved its headquarters in 1969, its prior location was donated to the city and renamed the Harold E. Mertz Community Center.[9] The company revenue had grown to US$50 million by 1981, and $100 million by 1988.[7]
In 1967 PCH started its first sweepstakes as a way to increase subscription sales,[10] based on the sweepstakes held by Reader's Digest.[5] The first prizes ranged from $1 to $10 and entrants had a 1 in 10 chance of winning. After the sweepstakes increased response rates to mailings, prizes of $5,000[7] and eventually $250,000 were offered.[11] PCH began advertising the sweepstakes on TV in 1974.[8][12] It was the only major multi-magazine subscription business until 1977. Former client Time Inc. and several other publishers formed American Family Publishers (AFP) to compete with PCH after the company refused repeated requests by Time for a larger share of sales revenue from magazine subscriptions.[5][9]
AFP and PCH competed for exclusive rights to magazines and for the better promotion and prize ideas. When AFP increased their jackpot to $1 million,[11] and then to $10 million in 1985, PCH raised its prizes to match.[5] $7 million in prizes were distributed by 1979,[13] $40 million by 1991,[6] and $137 million by 2000.[10] In 1989 two members of its advertising team, Dave Sayer and Todd Sloane, started the Prize Patrol, a publicized event where winners are surprised with a check at their home. The idea was inspired by the 1950s television series The Millionaire.[5][14][15] The two companies were often mistaken for each other, with Star Search host Ed McMahon and The $25,000 Pyramid host Dick Clark, the spokespeople for AFP, mistaken for representatives of the better-known PCH.[16]
In 1992 thousands of discarded sweepstakes entries from contestants who had not bought magazine subscriptions were found in the company's trash,[5][17] reinforcing beliefs that the company favored those who made purchases in selecting a sweepstakes winner.[5] PCH said this was done by a disgruntled employee at their mail processing vendor.[9] A class action ensued, which PCH settled by giving discarded entrants a second chance to win.[5][17][18]
In the 1990s PCH and its primary competitor, AFP, experienced a series of legal troubles due to concerns that their mailings misled consumers about their odds of winning and implied that magazine purchases increased their chances.[5][11] This led to the Deceptive Mail Prevention and Enforcement Act of 2000, which regulates direct mail businesses.[5] At the senate hearings regarding this Act, PCH said most consumers were not confused about their chances of winning or that purchases did not increase their chances. The company said that fewer than five percent of participants spend more than $300.[9] Government officials from California said 5,000 local consumers paid more than $2,500 each in magazine purchases under the false belief that they were increasing their odds of winning the sweepstakes.[19]
Industry sources estimated PCH's response rates decreased by 7 to 12 percent and its sales volume by 22 to 30 percent in response to the bad publicity from the lawsuits.[7][20] In 2000, PCH laid off a quarter of its 800-person work force.[20]
In 1994 PCH sent mailings telling recipients they were all "finalists", which led to[11] a lawsuit involving the attorneys general of 14 US states.[21][22][23] Later that year, PCH denied wrongdoing, but agreed to pay a settlement of $490,000 and to change their practices.[22] Under the agreement, PCH said it would define terms like "finalist" and disclose the chances of winning.[24]
In 1997, a contestant of competitor AFP flew to Tampa, Florida, thinking he had won, though he had not. The resulting publicity caused more lawsuits for both companies.[7] PCH reached a $30 million national settlement in 1999.[9][25] In 2000, another $18 million settlement was reached with 24 states, after the company sent mass mailings that said "You are a winner!" and used mock personalized checks.[19][26] PCH agreed to avoid similar mailings in the future, and add a "sweepstakes fact box" to mailings.[19][26]
State attorneys spoke out against the national settlement from 2000 and additional lawsuits were filed by individual states.[9] Another $34 million settlement was reached in 2001 in a lawsuit involving 25 states, bringing the total settlements since 1999 to $82 million.[1][27] As part of the settlement, PCH was required to avoid terms like "Guaranteed Winner," add disclaimers to mailings saying that the recipient has not won and that purchasing merchandise won't increase their chances.[28][27][29] PCH reached settlements with all fifty states and agreed to work with a "compliance counsel."[7] PCH apologized in the settlement and said it would contact customers who had spent more than $1,000 on merchandise the prior year.[29]
PCH also reached an agreement with Iowa in 2007.[30] In 2010 the company paid $3.5 million to the attorneys general of 32 states and the District of Columbia to settle possible contempt charges that it had violated the terms of the 2001 agreement. The company denied wrongdoing, but agreed to work with both an ombudsman and a compliance counsel who would review its mailings quarterly.[31][32][33][34]
In April 2014, an investigation by the Senate Special Committee on Aging concluded that PCH had "pushed the limits" of prior agreements and that additional legislation may be needed.[35]
PCH began selling merchandise in 1985[8] with two products. After a Hershey's Chocolate Cookbook and a diet cookbook sold more than other products, the company began expanding into jewelry, media, collectibles, household products, and others.[9] The company also shifted its focus online.[1][36] It began selling magazine subscriptions and merchandise on PCH.com in 1996.[37] In 2006, it acquired Blingo Inc., an ad-supported metasearch engine that was later re-branded as PCH Search and Win.[14][38] PCH ran contests on Twitter, Facebook, and Myspace. iPhone apps for slot games and trivia were developed. The company created online play-and-win sites like PCH Games (formerly Candystand) and PCHQuiz4Cash, with air-hockey and video poker games.[1]
In December 2010, PCH acquired Funtank and its online gaming site Candystand.com.[39] In 2011, PCH promoted a "$5,000 every week for life" sweepstakes in TV ads and the front page of AOL.com.[12][28] The following year the company acquired a mobile marketing company, Liquid Wireless.[40] The company utilized, then stopped then started again utilizing coregistration (through other websites) to expand its customer base.[41]
In 2008, a PCH spokesperson said the digital properties were intended to attract younger consumers. By 2013, the internet had become PCH's primary channel of interaction with consumers.[8] The New York Times described the digital transition as "part of an overall effort to collect information on Web users, show them advertisements and use the registration information for PCH’s mailing lists."[1]
In 2020, PCH acquired digital publisher Wide Open Media Group, publisher of websites Wide Open Spaces, Wide Open Country, and FanBuzz.[42]
PCH is a direct-marketing company that sells merchandise and magazine subscriptions and operates several prize-based websites.[12] While best known for the sweepstakes and Prize Patrol it uses to promote its magazine subscriptions,[1][14][37] the majority of the company's revenue now comes from merchandise.[12] The company has been selling books, media, jewelry, and other consumer items[5] since the 1980s.[9] PCH operates eight websites, including PCH Search and Win, PCH Lotto, PCH Games, PCH Save and Win, and Candystand.[1][12]
The company also sells magazine subscriptions at a discount and advertises subscriptions along with its sweepstakes.[43] It's estimated that companies like PCH keep 75 to 90 percent of the fees from the original subscription, while publishers use the increased distribution to improve circulation numbers and revenue from renewals.[11][44] PCH popularized the idea of using sweepstakes to sell magazine subscriptions in the direct-marketing market and became known by detractors as a producer of junk mail for advertising through mass-mailings.[6][43] Documents filed with the New York State Department in 1993 said that year the company mailed 220 million envelopes. Frequent buyers can receive 30 to 40 mailings a year.[45]
Although PCH advertises its sweepstakes along with magazine subscriptions, no purchase is necessary to enter or win.[citation needed] In 1995, PCH began the tradition of announcing winners of its $10 million prize just after the Super Bowl.[46] As of 2012, $225 million in prizes have been distributed.[9] Some of its larger prizes are for $5,000 a week for life,[47] or $10 million.[48] Prizes can also range from $1 Amazon gift cards to $2,500, $1 million or $3 million.[49] The larger cash prizes are paid in installments, typically with a balloon payment at 30 years,[50] reducing the present value of prizes to much less than their nominal values.
According to the official rules, as of June 2020, the odds of winning "$5,000 a Week for Life" in Giveaway 16000 are 1 in 6.2 billion.[51]
The Prize Patrol surprises sweepstakes winners at their homes, work, or other locations with cash prizes and captures the event on video.[8] Since their introduction in 1989, these reality TV-style videos of prize-winners surprised at their doorstep with checks for $1,000 to $10 million have been used in widely broadcast television commercials, and, more recently, in the company's online acquisition efforts, websites and social media communications.[8][12][28][52] In 2013, a $5 million television campaign modified the traditional prize patrol commercial by digitally altering video from classic sitcoms like The Brady Bunch and Gilligan's Island to show the prize patrol visiting characters in the show.[52] Major winners are never contacted in advance; any letters, telephone calls, and social media messages claiming that a person may have already won a major prize, or claiming that they need to pay a fee to collect the prize, are always scams.[53]
The Prize Patrol has made in-person appearances or delivered prizes on TV programs such as The Oprah Winfrey Show,[54] The Price Is Right,[55][56] and Let's Make a Deal. Their surprise winning moments have been spoofed by Jay Leno,[57] Conan O'Brien,[58] and the cast of Saturday Night Live;[59] woven into the plots of movies such as Let's Go to Prison,[60][61] The Sentinel,[62] and Knight and Day;[63][64] Early Edition, and the subject of cartoons.[9]
In the summer of 2020 Marie Osmond became a spokesperson for PCH with television advertisements, online, and direct-to-home mailings. In January 2021, Steve Harvey made his debut in television commercials as Publishers Clearing House spokesperson.
Over 40% of net profits are donated to charity.[65]
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What is pch program?
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Mevagissey to Fowey Ferry, Mevagissey : See 416 reviews, articles, and 115 photos of of finding where the ferry goes from in Fowey we had a great trip
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How far is fowey from mevagissey?
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leadership responsibilities – here are 15 things you must do automatically, every day, to be a successful leader in the workplace
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What is a leader in the workplace?
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j'adore ma famille /j'aime ma famille Last Update: 2019-09-09 Usage Frequency: 1 Quality:
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What is i love my family in french?
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Do you need to cut a rope when you're done?
The rope is made from two people. The inner soul is the one that carries the load and the shirt protects it. We must melt the two parts of the rope so that the core does not slip and the rope does not break.
The rope of the mountain tents is cut by a pistol.
It's not normal for us to have one at home, but in the mountains.
A soldering iron can be used for more than 30 W. We can only do it at our house.
We clean the plastic that has remained on the tip of the soldering iron with a metal spatula before turning it off.
If you have scissors in the first-aid kit, you can help.
If we don't have a lighter, we make a simple knot to keep it from unraveling.
If we are in the mountains, it would be the same. If the knife has a saw, it's all the better.
It is important to carry a knife by hand when descending aquatic canyons.
If we don't have a lighter, we make a simple knot to keep it from unraveling.
The Kong K-Blade is a very effective rope cutting knife. The cuts are very easy and clean, but it's worth a lot.
Answer is posted for the following question.
How to break in nylon strings?