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The 2022 CFL schedule has officially been announced. The season kicks off on Thursday, June 9, 2022 with the Calgary Stampeders hosting the Montreal Alouettes.

Following the canceled 2020 season and a shortened 2021 season, the Canadian Football League returns to a 21-week regular season in 2022. Each CFL team will play an 18-game schedule with three bye weeks.

16 of the 18 games are played against common opponents, once at home and once on the road, essentially a same season home-and-home series. The two remaining games are rotated each season.

The CFL plays a three-week preseason where each teams plays twice, this season from Monday, May 23 through Saturday, June 3. The Saskatchewan Roughriders host the Winnipeg Blue Bombers in the first preseason contest on May 23.

The CFL playoffs begin on Sunday, Nov. 6, 2022, and will culminate with the 109th Grey Cup on Sunday, Nov. 20. The game will be played at Mosaic Stadium in Regina, Saskatchewan.

“With marquee matchups, holiday traditions and plenty of divisional clashes, the 2022 season has something for everyone,” said CFL Commissioner Randy Ambrosie. “It’s never too early to circle big dates on calendars and to start planning fun, family football trips.

“2021 was our comeback season and our fans welcomed back our great game with energy, excitement and enthusiasm. Our players and teams answered with action and entertainment, and we couldn’t be more thrilled to begin the journey to Saskatchewan for the 109th Grey Cup on Sunday, November 20!”

All CFL games are televised in Canada via TSN. In the United States, fans will be able to watch every CFL game live on the ESPN networks and ESPN+. A minimum of 20 games will air on the ESPN networks, including one of the two Division Finals and the Grey Cup, while the remaining games will stream via ESPN+.

Check out the Canadian Football League schedules at the links below.

2022 CFL Team Schedules


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C was created in 1972 by Kenneth L. Thompson, Brian Kernighan, and Dennis M. The previous B language was based on BCPL.

C is a language that deals with operating systems. C is the most popular programming language for creating systems software, although it is also used to create applications.

It is a weakly typed mid-level language with many low-level features. It has the typical structures of high-level languages but it also has language constructs that allow very low-level control.

Extensions to the language can make it possible to mix assembly code with C code or access memory or peripheral devices.

C replaced BASIC as the main programming language for microcomputers. It was used in the IBM PC during the 1980s, which increased its popularity significantly.

The most common application programming language on the operating system is C. Microsoft Windows is more popular than C in the Unix environment. The object-oriented programming features that were added to C were developed by another language.

The American National Standards Institute created a committee in 1983 to create a standard specification for C. This version of the language is sometimes referred to as C89, to distinguish it from C99).

The ISO/IEC 9899:1990 standard was adopted in 1990 by the International Organization for Standardization, with some minor modifications. The C90 is the version that is sometimes referred to as this. "C89" and "C90" refer to the same language.

One of the goals of the standardization process was to make an extension to Kernighan and Ritchie's C. Function prototypes and an improved preprocessor were some of the new features included in the standardization committee.

The programming language C++ was designed by Stroustrup in the 1980s. The goal was to extend the successful C programming language with mechanisms that allow object manipulation.

From the point of view of object-oriented languages, C++ is a hybrid language.

Generic programming facilities were added to the other two paradigms that were already supported. This is the reason why it is said that C++ is multi-paradigm.

The possibility of creating new types that behave like fundamental types is a peculiarity of C++.

Rick Mascitti proposed a name for the language in 1983, when it was first used outside of a scientific laboratory. The name "C with classes" was used before.

The expression "C++" means "mentation of C" and refers to C being an extension of C.

Every C program has a main function. The main function is where the program starts. The rest of the functions can be declared after the main function.

Each function will have a name, a list of arguments, and a sequence of statements to execute.

A generic example.

It is convenient to add comments when necessary in order to know what function each part of the code has The comments will be useful to other programmers.

The symbols /* and */ will be used to start and close comments in a program written in C.

An example program with comments.

The example shows that C allows comments to span multiple lines.

The comments will not be taken into account by the compiler.

An escape sequence is a way to represent characters that are not graphically represented.

The escape sequence in C is common.

An example of escape sequence in C.

In C, there are a number ofkeywords that the user cannot use as identifiers. Here are the (reserved) ANSI C keywords: auto, break, case, char, const, continue, default, do, double, else, enum, extern, float, for, goto, if, int, long, register , return, short, signed, sizeof, static, struct, switch, typedef, union, unsigned, void, volatile, while.

We can define our own data types based on the four data types in ANSI C. Here we show you.

You can modify the range of values of the data types with the help of the qualifiers.

These are the qualifications.

The name of the variable is the data type referenced by it. The program's content may be changed. A variable can only have one data type.

The first thing that needs to be declared is a variable.

When variables are declared, they can be initialized with a value.

You can use C to make a statement with multiple variables of the same type.

A example of a declaration of variables.

Variables can be of two types, global or local.

The characters that can be used for the name are the letters "a" through "z", which are both uppercase and lowercase. The letters "" are not valid. Variable names can only start with a number, unless the first character is a number. The underscore symbol is also allowed.

The maximum number of characters for the name of a variable in C is 31.

Constants and variables are not changeable as is the case with the rest of the program. The #define directive will be used to tell the C compiler that it is a constant.

The data type and the equal for the assignment are not indicated at the end of the statement.

An example of using constants.

Functions not included in the program can be used in the C programming language. The #include directive allows you to add libraries or functions to your program.

External files can be indicated by entering their drive and folder, as well as their file name.

Another example, with a full path.

They can tell the compiler that they are in the default library folder.

Operators are special signs that indicate certain operations to be carried out with certain variables or constants.

There are two types of operators.


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