Imre Naz
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You can run Bxfr straight from the website, or download a standalone version for Windows or Mac. It looks like this:
That's... a lot of buttons and controls. It looks overwhelming, but don't worry; you don't need to understand what they all do to get started.
First, concentrate on the top seven buttons on the left: Pickup/Coin, Laser/Shoot, Explosion, Powerup, Hit/Hurt, Jump, and Blip/Select. Click any, and it will generate a sound effect that fits the category.
When you find something you like, you can click Mutation to alter it a little bit. (Randomize, by contrast, will just give you a brand new, random effect.)
If you kept Create New Sound ticked, then you'll now have a bunch of effects in the bottom-left list. You can click any to play it again, and then type to rename it or click the X button to remove it.
The buttons at the bottom right let you share, save, and load your sound effects. When you've got something you like, you can hit Export Wav to save it as a wav file, which you should be able to use directly in any game engine (or at least convert to another format that can be used, like MP3 or OGG).
Alternatively, you can hit Save to Disk to export a bfxrsound file, which looks like this:
This is the same format used by the Copy and Paste buttons - try copying that above string into Bfxr and you'll see what I mean. Alternatively, you can use the Copy Link button, which gives you a link like this that encodes the bfxrsound data and automatically passes it to the tool.
The central panel gives you a whole heap of options. Let's look at a few:
Every slider and button has tooltip text explaining what it does - although in many cases it might be easier just to fiddle around with the value and listen to how it changes the sound! As you do so, you can overwrite your current effect with the Apply Synth button, or go back to how the effect initially sounded with the Revert Synth button.
The lock icon to the side of each control lets you state that you don't want it to be affected by the Randomize or Mutation buttons. You could, for example, lock everything except the Attack Time, Sustain Time, and Decay Time sliders and repeatedly hit Randomize to get a range of effects that sound similar but last different lengths of time.
Finally, the Mixer tab lets you overlap up to five of the effects you've made.
Bfxr, by Stephen Lavelle, is based on Tom Vian's as3sfxr, which in turn is an AS3 port of Tomas Pettersson's sfxr.
Sfxr and as3sfxr have fewer features, as the screenshot above shows, but that does make them a little less overwhelming. There's also a Mac version, cfxr, and a JavaScript version, jsfx.
Tom Vian gave a presentation on as3sfxr at the Flash on the Beach conference (since renamed to Reasons to be Creative):
As well as giving a fantastic overview of what all the sliders do, he also mentions the SfxrSynth AS3 class, which lets you import as3sfxr effect data into a Flash game's code and even mutate it on the fly. Bfxr offers the same functionality - see this API example for some sample code. Zeh Fernando has also ported this synthesiser to Unity.
Finally, I recommend checking out Mark Wonnacott's IECSFXR - Three new ways to use sfxr, which offer new interfaces for as3sfxr:
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These messages can take up a substantial space in your inbox from personal and work-related emails, subscriptions to newsletters. Messages can clutter over some time if you continue to put them behind regular email management.
Several studies reiterate how taxing it is to go through thousands of messages. On average, a regular employee tends to spend more than 4 hours checking their work email. This timeframe indicates that communicating and filtering messages equate to 20 hours of their workweek. On a larger scale, checking your inbox accounts for 1,000 hours annually and a whopping 47,000 hours throughout your career. Overall, such constant communication checking will take roughly five years of the average employee’s life!
It can be a nightmare to delete emails one-by-one. However, going full “Inbox Zero” can bring you the following benefits:
The main benefit of clearing your inbox is to reduce your clutter. Users must take time to delete AOL emails to prevent an overload. When this happens, the risk for the compromising of confidential data. A cluttered inbox is daunting in itself. When they bog your system down, it can become slower, and you can likely be mistakenly sending messages to the wrong people. Such an error jeopardizes the company’s reputation and countless other people when a breach arises.
Reducing clutter can mean the difference between having a long, healthy career or becoming a corporate data breach pariah.
It is integral to delete AOL messages regularly to enjoy the full benefits of AOL. After all, our accounts’ primary goal is to alert us to new messages or information. These messages may sit in our inbox for a few days and weeks. But, it is our responsibility to deal with them eventually before they take up too much space. You can either erase them or move them to your archived folders. Nevertheless, we can be productive as long as we prioritize essential messages in our inbox.
As mentioned above, you can take advantage of AOL’s full benefits if you provide enough storage space for the system. Otherwise, you are continually dealing with a laggy and cluttered platform. You must go through your inbox regularly to clear out the messages you no longer need. If you didn’t erase emails, you could also place them in a well-defined archived folder. This archiving system allows you to retrieve important messages in case the need arises. Having a well-defined archiving system means that you categorize messages based on your needs. Labeling personal, work-related, and topic-specific messages result in an efficient recovery instead of a frantic one.
Businesses could also opt for storing data on backup servers as part of their recovery plan. Storing data on a backup server prepares them for unprecedented events like data breaches, disasters, calamities, and ransomware attacks.
While having backup servers is an excellent defense against cyberattacks, and as a preemptive measure, it is no use to backup files that you don’t need. That is just a waste of space, money, and system power.
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How to empty junk mail in aol?