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The progression system is split into a few key areas that all feed into each other: Character Level: You gain XP from quests and combat, level up, and get a skill point to spend. Skill Trees: There are three main trees: Way of the Sword (combat and katana skills), Way of the Shadow (stealth, assassination, and gadget skills), and Way of the Spirit (resolve, archery, and health-related skills). You can mix and match to create your own build. Gear Proficiency: The more you use a specific weapon type (Katana, Spear, Kusarigama, etc.), the more it levels up. Leveling it up unlocks new combos and stat bonuses for that weapon type. Gear Rarity and Upgrades: You find gear of different rarities (Common, Rare, Legendary) and can upgrade them at blacksmiths using resources you find in the world to boost their stats.It's a really satisfying loop where everything you do contributes to making your character stronger in some way.
Answered for the Question: "How does the in-game progression and skill tree work in Ghost of Yotei?"
It’s all about the Stagger damage for me. Every weapon in Ghost of Yotei has a primary function, and the Kusarigama's is applying massive Stagger to multiple targets at once. A fully charged heavy swing with the chain will make a whole group of unarmored enemies reel, allowing you to follow up with a quick katana strike or a silent assassination. If you're overwhelmed, switching to the Kusarigama's wide, sweeping attacks buys you precious time and sets up easy kills. Think of it as your panic button that's actually super effective at controlling the flow of a large skirmish. It’s the perfect weapon to transition from stealth to an outright fight without losing momentum.
Answered for the Question: "How does the use of the Kusarigama change up combat in Ghost of Yotei?"
From a defensive perspective, it's a shield-breaker's best friend. Swords can bounce off shields all day, but one good swing of the Kusarigama's weighted chain and that shield is gone, leaving the enemy wide open. It completely negates what is otherwise a very annoying enemy type. If you're struggling with shielded enemies, investing a few points into the Kusarigama tree is the easiest solution. It's a hard counter that makes those encounters trivial.
Answered for the Question: "How does the use of the Kusarigama change up combat in Ghost of Yotei?"