Are there different endings to the main narrative in Ghost of Yotei?
To add to what the previous poster said, the different endings are fantastic because they feel earned. They're not just a "good vs. evil" slider. One ending might have you fully embracing the new ways and rejecting the old traditions, while another has you upholding the strict code of the past. There's a third, more nuanced ending that's really hard to get and requires you to complete specific character questlines and make some very particular choices. It's totally worth replaying the last chapter a few times to see them all! Your relationships with certain key characters (like Lord Oda and the monk Senrei) are crucial.
From what I've heard and experienced, the true complexity lies in the 'Vengeance Meter' and not just the final choice. Ghost of Yotei tracks Atsu's emotional state and ruthlessness throughout the game. If you choose the more brutal, less diplomatic options in every major questline, it locks you into one of the more tragic endings. If you show restraint and try to build genuine alliances (a big new mechanic), you open up the possibility for a more hopeful, albeit still bittersweet, conclusion. So, yes, there are multiple endings, but they are built over the entire course of the game, not just a button prompt at the end. It's a fantastic piece of narrative design!
Yes, absolutely! And without giving away any spoilers, the ending you get is directly tied to several key choices you make throughout the game, particularly in the final act. It's not just one binary decision; it's a culmination of your actions. Think carefully about your allegiances and what "honor" means to your version of the protagonist. The community has generally agreed there are at least three distinct endings, with some variations within them.