Is the open-world map of Ghost of Yotei larger than Tsushima?
I'd argue it feels twice as big because of the verticality. In Tsushima, you could see across vast distances. In Yotei, your view is often blocked by geography, creating a sense of mystery and discovery around every corner. You're constantly finding new caves, hidden paths up cliffs, and villages tucked away in valleys you couldn't see from a distance. It's a much more rewarding world to explore slowly, on foot, rather than just galloping through on your horse.
In terms of raw square mileage, yes, it is technically larger. But the more important difference is that it's much more vertically layered and dense. Tsushima was relatively flat, with a lot of open fields. Yotei is built around the massive central mountain, so the map is filled with deep valleys, sheer cliffs, dense, multi-layered forests, and winding river canyons. There's just more in any given area. It feels less like a sprawling plain and more like a intricate, explorable sculpture. So while it might take a similar amount of time to ride from one end to the other, the actual amount of discoverable content and navigable space per square mile is significantly higher.
Yes, the Yotei map is slightly larger than Tsushima’s, but the key difference is verticality. Climbing mountains, traversing ridges, and navigating snowy valleys adds a new layer of exploration. The map feels dense rather than just expansive, with lots of secrets tucked away in less-traveled paths.