What unique features does the DualSense controller support in Ghost of Yotei?
My favorite use is for the "Kami Sense." When you activate this ability to highlight interactive objects and enemies, you feel a subtle, ethereal vibration in the controller that perfectly sells the feeling of sensing the spirit world. It's a small touch, but it's so cool. Also, the controller's speaker is used for subtle audio cues, like the sound of an arrow being nocked or the quiet whisper of the wind guiding you. It's a masterclass in how to use the hardware.
Also, subtle vibrations indicate nearby threats when in stealth, which is a clever way of using the controller’s features for gameplay hints. It’s almost like a sixth sense in the game world.
DualSense shines in this game. You’ll feel: - Trigger resistance when drawing a bow - Vibration patterns matching footsteps in snow or wind - Adaptive feedback when striking enemies or climbing rocky surfaces It makes the gameplay feel tactile and immersive, far beyond just pressing buttons.
The DualSense implementation is some of the best I've experienced. The adaptive triggers are used brilliantly: you feel a tangible resistance when drawing a bow, and a different, heavier pull when using a heavy weapon like a war hammer. The haptic feedback is incredibly nuanced—you can feel the difference between walking on gravel, splashing through a stream, or trudging through deep snow. During a storm, the controller rumbles with the thunder, and you feel a gentle, rhythmic pulse when your character is meditating at a hot spring. It's not just gimmicky; it genuinely enhances immersion.