Ask Sawal

Discussion Forum
Notification Icon1
Write Answer Icon
Add Question Icon

why do bloodstalkers let go?

1 Answer(s) Available
Answer # 1 #

The Bloodstalker is a creature in ARK: Survival Evolved's Expansion Pack Genesis: Part 1, and Part 2.

The Bloodstalker is an aggressive creature, often found perched under ceilings, walls, caves and trees. It grapples its prey by reeling them in with its long-ranged web shot, then seizes them and drains their blood by impaling them with its siphon-like feet. Almost all creatures its size or smaller are susceptible to this grapple attack - including the player.

Be wary of approaching a Bloodstalker's habitat, for there are often more Bloodstalkers within close vicinity of each other. Stay clear, or risk being webbed multiple times.

Very rarely, they can be found on the ground, and will wander and attack like any other aggressive creature - though they can still use their web grapple attack when grounded.

Much like a water strider, the Bloodstalker can skate across surfaces of water. But by pressing X, , or , it descends underwater to swim.

The Bloodstalker is a bizarre arthropod that may be most closely compared to a spider, but even that is not very accurate.

It has 12 limbs in total. The six mantis-like arms are jointed and possess sharp spikes for grasping prey. The six jointless, squid-like legs are very long and tentacular, and are tipped with skin membrane that allows it slow its falling descent. Each of these tentacular legs have a foot with distinct parts. The back of each foot has two spines. The main tubular part of the foot has four small claws and a large retractable spike. While the body is not segmented like an arthropod, it does have an abdomen, main body, and head. All limbs attach to the underside of the body. The entire back is plated with chitinous armor and several strange pillar-like protrusions. The abdomen has what appear to be spiracles for breathing, alongside jagged spikes at its end. At each shoulder lies a nozzle that shoots out webbing. The face is armored and bears four compound eyes and a huge, stabbing proboscis for sucking blood.

This section displays the Bloodstalker's natural colors and regions. For demonstration, the regions below are colored red over an albino Bloodstalker. The colored squares shown underneath each region's description are the colors that the Bloodstalker will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Bloodstalker's regions by entering cheat SetTargetDinoColor in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Bloodstalker's "legs" magenta.

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

This section describes how to fight against the Bloodstalker.

The Bloodstalker is usually encountered by surprise: when it grapples you with its web attack from far away. They are able to web you off your mount, and once webbed, it will draw you in until you are in range of its blood-sucking spikes. When webbed, your vision will become blurry and the screen will begin to sway.

If you can manage the swaying screen, you can kill them with ranged weaponry. But as soon as you are in the Bloodstalker's clutches, you become unable to use any tool. The only way to be released is to punch it multiple times. Keep in mind that fall damage becomes a great concern once released, since they often grapple you from above.

If you do escape from the web, the Bloodstalker may still try to chase you and kill you (even more so if it had latched you while its on the ground and not climbing), so melee weapons, dinos, or ranged attacks will come in handy for dealing with the creature.

Due to the nature of how the Bloodstalker spawns, unless you are often looking up from the tree or high grounds, you may get randomly webbed and pulled upwards.

If the Bloodstalker is spotted before it spots you, attempt to kill it from afar with range weaponry in order to rule out the chances of being killed.

Often times, preparation is impossible and being hit by a webbing is imminent. To prevent being drawn in completely, shoot at the Bloodstalker with a ranged weapon to kill it or order a dino to attack it if possible.

Once pulled in, punching allows you to possibly escape from the sticky fate. Escape chance starts at 0% but once you start fighting back, the chance of being freed increases by 5% until you are released.

Most of the time the Bloodstalker will be very high up and so even being released can mean a death sentence, making a  Parachute or  Glider Suit often crucial to survival.

Ranged weapons such as a  Fabricated Sniper Rifle work best when afar. If webbed and your intentions were to kill it, ranged weapons can still be viable if the screen swaying can be managed. If not reeled in, a strong weapon such as  Pike or a strong tame can also suffice if on the ground.

An unprepared survivor can easily be killed by a Bloodstalker. Bloodstalkers are found high up waiting on tree branches, which means you can die from fall damage when escaping it's grasp. It's recommended to bring a parachute to safely return to the ground. Be aware however as other Bloodstalkers can catch and reel you in as you parachute down. Bloodstalkers can also latch onto you while riding most mounts(Flying mounts are the most likely case if on unofficial), tamed Bloodstalkers included, so remember to keep them on follow if your exploring where they are located. Keep in mind also that for their size, the Bloodstalker has quite decent  Health and  Attack.

Hitting the Bloodstalker once its latched onto you quite often will break free from the clutches. Moreover, while it is latched onto something, it will not be able to do anything else.

Riding a  Stegosaurus will prevent Bloodstalker from dismounting you.

For general information about domesticating a wild creature see Taming.

Bloodstalker is tamed non-violently, rather than through the usual methods.

With  Blood Pack in the inventory (doesn't matter where, whether in the toolbar or not), locate a Bloodstalker (usually found on a giant tree) and let it latch onto you. It will start draining the blood pack once latched very quickly, and will continue to do so until either there are no blood packs left, or it is tamed. If the Bloodstalker is tamed during the process, it will latch the survivor on it as if the survivor is riding on it, ensuring the survivor does not fall to his/her death thereafter. Testing confirms 10 blood packs are needed for every level. 50 blood packs for a level 5.

Be wary however, as the Blood Pack expires with 30 minutes without any form of preservation like  Preserving Salt, searching to tame it must be done if blood packs are to be made immediately, and even more so as you need at most 1.5k Blood Packs in your inventory for a 150. Bring a few  Parachute to escape from the current Bloodstalker after freeing from it. While being held by a Bloodstalker, you will not be able to create more blood packs or consume any consumables (ie. Medical Brews/Food/Soups).

Having  Bug Repellant while taming can be useful, as it wards off the bog’s prominent  Insect Swarms from attacking and potentially interrupting the tame.

By default, the efficiency starts at a low percentage (around 50%). To increase its taming efficiency, it requires bloods from killing tamed creatures that it grabbed on (Example are  Parasaur and  Moschops), which increase its efficiency by a small percentage per kill. A tame with more health gives a bigger increase. Efficiency does not drop once it is raised, allowing taming to be safely made without risking any lowering of efficiency.

The  Bloodstalker Egg can be picked up. Be sure that your hatchery has enough air conditioners or standing torches.

Baby Bloodstalkers eat  Raw Meat and  Blood Pack. Raw Meat fills 10 Food and Blood Pack fills 200 food. Baby Bloodstalkers lose 48 food per minute / 2880 Food per hour, so you will need tons of raw meat to maintain babies health. On the other hand, Blood packs might be the best food item for Bloodstalkers if you don't want to spend your time on babies to feed them with raw meat. Also, Blood packs are much lighter than raw meat. Don't forget that blood packs only last 2 hours in a dinos' inventory without  Preserving Salt.

A Tamed Bloodstalkers is one of the fastest creatures in the game, able swim, climb, and swing from tree to tree at high speeds. It also has great aerial control, being capable of parachuting by holding the LEFT CTRL button, and performing mid-air jumps (with an approximate 2.5 second cooldown between each jump).

Alongside these traits, it can grant its rider enhanced vision (Known as "Spider Vision", similar to  Tek Helmet pulse mode).

Mastering web slinging with the Bloodstalker is tricky, but very useful once learned, and can be the main mode of travel in most situations. Left Mouse button slings one web either at the wall or at a target, whereas Right Mouse button sling both webs. Where the Bloodstalker is aiming its web at can be determined by where the circle target is currently aiming. Holding the corresponding left/right mouse button pulls the Bloodstalker towards the attached area/creature, building momentum, and when pressing jump right, will allow it to jump farther up than intended. The web will remain on the Bloodstalker until either LEFT CTRL button or jump button is used, allowing the survivor to latch onto certain creature in suspension.

Some creatures and players can be webbed and pulled in for a feast. Bloodstalker will feast on such creature's blood, replenishing both its  Health and  Food. However, be careful as some creatures can still attack you. Press X to cancel the feast.

Moreover, if the rider pulls out a Weapon, the Bloodstalker will adjust its height to allow for a clearer shot.

While entering water, it can choose between water-walking and swimming (via submerging) by toggling the "X" button (L1 and L3 on console).

Should the Bloodstalker's Health fall below 40%, it will siphon the blood of its rider in order to regenerate its health. You can also keep Blood Packs in your inventory to feed your spider instead of it being fed by you.

The Bloodstalker can grab and reel in the following creatures with its webbing (includes all but alpha/brute variant of the following creature):

[4]
Edit
Query
Report
Victoria Bhakhri
ASSEMBLER ARRANGER