How to mad maggie?
In season 12, a new legend was added to Apex Legends. She was a dangerous mercenary who we saw in previous teasers as Fuse’s old friend. Her name is Margaret Köhere, better known as Mad Maggie.
Mad Maggie quickly became the most offensive legend in the whole game, with an ability kit that directly counters defensive legends such as Gibraltar, Newcastle, or Caustic. As a result, she became very popular among a wide variety of players, especially among professional and high-ranking ones.
One special case was the Apex Legends Global Series (ALGS) of 2022. Where she became the favorite pick for the CEO of Apex, TSM ImperialHal, surprising everyone in the pro scene with her aggressive kit.
Therefore, we put together a list of 10 tips for Mad Maggie that you probably didn’t know.
First, it’s VERY important that you understand what Mad Maggie’s role is. Whenever you and your team are trying to construct a winning composition, the most common combination is trying to get a defensive legend, a mobility character, and a utility one, such as Loba or Seer.
Having this in mind, we’ve got to understand that Mad Maggie is a very powerful utility legend. She adds a strong offensive kit to your team, so, if you and your friends like to rush, she is even better than Seer and other scan legends.
Maggie belongs on the frontline of the team. She is the one that must find angles to try to get a knock, even if she gets cracked, she has the mobility to get back and heal
Seer paired with Maggie is such a strong combination right now. In every middle to long-range fight the idea is to break one of your enemies’ shields. As soon as they get behind cover, use Seer’s tactic to cancel their healing. At this point, they’ll be pissed hiding in a corner just trying to get their heal off. This is the perfect moment to throw Maggie’s drill to get a knockdown., Once it’s a 3v2 situation, that win is yours.
In season 9, the combination of Revenant and Octane (most commonly known as “Revtane”) was an absolute menace when you were playing ranked. Right now, users find another combination that is absolutely destroying lobbies as a third-party tool, the Maggie + Octane combo.
Maggie’s ultimate doesn’t count the distance it travels, but rather the number of bounces. Hence, if you use Octane’s Jump Pad for making the ball fly, you can cover MASSIVE distances using both ultimates. You can get into fights so fast that most teams won’t even notice what was going on.
Moving in and out of cover is a technique that most of the skilled players apply when using shotguns like the Peacekeeper or the Mastiff. But Maggie takes this to a whole new level. Mad Maggie’s passive makes her move incredibly fast when using shotguns. It also highlights your enemy once you damage them, so always carry a shotgun and use this sneaking technique. If you apply this properly, you’ll always have your enemy highlighted while hiding, and they won’t know exactly what’s going on.
Always choose thermites over any other throwables, especially in this Seer scan meta. You will have ‘wall hacks’ for a few seconds if you throw thermites properly and hit someone.
When you shoot Mad Maggie’s drill, it seems like the distance that the drill travels through is very short. This seems like only a couple of meters, but this is not actually true. Mad Maggie’s drill damage range doesn’t change depending on the width of the wall.
When you hold down your tactical button there is a depth counter. This tells you the depth of the object you’re aiming at. This tactical can actually pierce through any object that has a depth of up to 13 meters. So you can fire it through many different things and structures and the fire will come out the other side. This doesn’t affect the fire and it’s no different than just firing it through a door.
When someone is blocking the door, the first thing a Maggie player does is throw her drill at the door, causing the enemy to move from behind the door.
A helpful technique here is spamming the door. Opening and closing it repeatedly. This is effective for dealing damage to enemies standing next to doors, who thought they were out of danger.
While you’re getting ready to fight, keep in mind that you can always throw the drill while healing, as a result, keep your tactical ability in mind to block doors, zip lines, choke points, and any paths your enemies may use.
Something that most people don’t know is that drills stick to tridents and they do a lot of damage.
A lot of people don’t even know this is possible and don’t realize how much damage Maggie’s drill can do in this situation. There are many scenarios where they don’t even get off the trident and the three of them end up with broken shields. So, please aim for tridents whenever you get on Olympus. If you catch a team off-guard, you will probably win that fight.
- Understanding Mad Maggie's Role.
- Maggie + Seer Combo.
- The “Magtane” Combo.
- Wallhacks when strafing with shotguns.
- Always carry thermites grenades.
- Mad Maggie's drill damage range.
- Throw your tactical on a door while you open and close it.
In season 12, a new legend was added to Apex Legends. She was a dangerous mercenary who we saw in previous teasers as Fuse’s old friend. Her name is Margaret Köhere, better known as Mad Maggie.
Mad Maggie quickly became the most offensive legend in the whole game, with an ability kit that directly counters defensive legends such as Gibraltar, Newcastle, or Caustic. As a result, she became very popular among a wide variety of players, especially among professional and high-ranking ones.
One special case was the Apex Legends Global Series (ALGS) of 2022. Where she became the favorite pick for the CEO of Apex, TSM ImperialHal, surprising everyone in the pro scene with her aggressive kit.
Therefore, we put together a list of 10 tips for Mad Maggie that you probably didn’t know.
First, it’s VERY important that you understand what Mad Maggie’s role is. Whenever you and your team are trying to construct a winning composition, the most common combination is trying to get a defensive legend, a mobility character, and a utility one, such as Loba or Seer.
Having this in mind, we’ve got to understand that Mad Maggie is a very powerful utility legend. She adds a strong offensive kit to your team, so, if you and your friends like to rush, she is even better than Seer and other scan legends.
Maggie belongs on the frontline of the team. She is the one that must find angles to try to get a knock, even if she gets cracked, she has the mobility to get back and heal
Seer paired with Maggie is such a strong combination right now. In every middle to long-range fight the idea is to break one of your enemies’ shields. As soon as they get behind cover, use Seer’s tactic to cancel their healing. At this point, they’ll be pissed hiding in a corner just trying to get their heal off. This is the perfect moment to throw Maggie’s drill to get a knockdown., Once it’s a 3v2 situation, that win is yours.
In season 9, the combination of Revenant and Octane (most commonly known as “Revtane”) was an absolute menace when you were playing ranked. Right now, users find another combination that is absolutely destroying lobbies as a third-party tool, the Maggie + Octane combo.
Maggie’s ultimate doesn’t count the distance it travels, but rather the number of bounces. Hence, if you use Octane’s Jump Pad for making the ball fly, you can cover MASSIVE distances using both ultimates. You can get into fights so fast that most teams won’t even notice what was going on.
Moving in and out of cover is a technique that most of the skilled players apply when using shotguns like the Peacekeeper or the Mastiff. But Maggie takes this to a whole new level. Mad Maggie’s passive makes her move incredibly fast when using shotguns. It also highlights your enemy once you damage them, so always carry a shotgun and use this sneaking technique. If you apply this properly, you’ll always have your enemy highlighted while hiding, and they won’t know exactly what’s going on.
Always choose thermites over any other throwables, especially in this Seer scan meta. You will have ‘wall hacks’ for a few seconds if you throw thermites properly and hit someone.
When you shoot Mad Maggie’s drill, it seems like the distance that the drill travels through is very short. This seems like only a couple of meters, but this is not actually true. Mad Maggie’s drill damage range doesn’t change depending on the width of the wall.
When you hold down your tactical button there is a depth counter. This tells you the depth of the object you’re aiming at. This tactical can actually pierce through any object that has a depth of up to 13 meters. So you can fire it through many different things and structures and the fire will come out the other side. This doesn’t affect the fire and it’s no different than just firing it through a door.
When someone is blocking the door, the first thing a Maggie player does is throw her drill at the door, causing the enemy to move from behind the door.
A helpful technique here is spamming the door. Opening and closing it repeatedly. This is effective for dealing damage to enemies standing next to doors, who thought they were out of danger.
While you’re getting ready to fight, keep in mind that you can always throw the drill while healing, as a result, keep your tactical ability in mind to block doors, zip lines, choke points, and any paths your enemies may use.
Something that most people don’t know is that drills stick to tridents and they do a lot of damage.
A lot of people don’t even know this is possible and don’t realize how much damage Maggie’s drill can do in this situation. There are many scenarios where they don’t even get off the trident and the three of them end up with broken shields. So, please aim for tridents whenever you get on Olympus. If you catch a team off-guard, you will probably win that fight.
It's clear from a quick glance that Mad Maggie's kit is all about mobility and aggression, promising big rewards for fast-paced play. Let's take a look at everything she brings to the table.
Mad Maggie's passive Warlord's Ire is one of the primary reasons she's such a good pick for any bold, in-your-face type of player. Her ability to move faster with a shotgun makes her immensely dangerous in close-quarters combat, especially in small buildings and hallways where she can close gaps very quickly. Additionally, damaging enemies momentarily scans them, giving you a brief opportunity to strategize how to approach them next when they reposition behind cover.
Her tactical Riot Drill is a hard counter to defensive legends and anyone using doors or other cover to heal. As a matter of fact, it's the very first ability in the game able to breach Gibraltar's bubble. The drill lasts around 10 seconds and does 4 damage per tick up to 160 total damage, making it fantastic at keeping people out of specific cover that you don't want them hiding behind or near. With a 22-second cooldown, this big boy can be used with enough frequency to scare the hell out of anyone who dares hang out on the other side of a wall from you.
Lastly, her ultimate Wrecking Ball offers a multitude of boons to an engagement. Foes hit by the ball take only 20 damage, but the subsequent explosion causes them to suffer from a concussive effect for a short period after the explosion. The most important use of the ability, though, is the blue spots it leaves on the ground in a zig-zag pattern, each offering a 30% speed boost for you and your teammates to make pushing into an area a quick affair.
Getting the most out of Mad Maggie requires you to play fast and aggressively, preferably with a shotgun. The extra movement speed you gain from having your shotgun out is no joke, and it can make a world of difference when trying to advance on a team, especially if they have mobile characters, too. When you land, your first goal should be to round up a Peacekeeper, Mastiff, or Eva-8. Even a Mozambique with the Hammerpoints hopup – which does 35% more damage to unshielded enemies – can be a viable option.
Note that the speed boost received from shotguns is only applied when you have it in your hands. Luckily, since you move about the same speed with it out as you would when having your guns holstered, there's rarely a reason not to keep it at the ready. When you're in a gunfight and need to reposition or flank an enemy's position, switch to your shotgun to grant you that extra mobility without completely sacrificing your ability to fight back.
We all know how it goes: You put an enemy on one shot and they quickly find the nearest door to stand behind to block you out while they pop a shield battery. With Mad Maggie, that's not really a viable solution, as her Riot Drill can quickly flush them out. It deals around 16 damage per second, which could potentially kill them if they were low enough when initially escaping from you.
Moreover, the Riot Drill can even be used through fairly thick walls. So if you're certain you know where an enemy is standing on the other side, you can get them moving pretty quickly with a well-placed drill. If you aim it on the corner of a piece of outdoor cover, such as a crate, it can pierce through to put damage on that pesky enemy that has been ducking in and out taking potshots at you with a Longbow for the past minute straight. And don't forget that she can counter a Gibraltar bubble, so don't be shy about burning through that bubble to interrupt heals and rezzes.
What makes Mad Maggie such an incredible pick is how well she complements and is complemented by a large portion of the current Apex Legends roster. Most notably, she works fantastically with scanning legends like Bloodhound or Seer, as it allows her to see where enemies are hiding behind cover and promptly hit them with a Riot Drill. When you couple this with her own ability to briefly scan enemies that she's damaged, this makes it fairly easy to keep up with your opponents' movement.
Meanwhile, Mad Maggie also works exceptionally well with Bangalore. It can be hard to play Bangalore effectively, as your smoke can disrupt your teammates' ability to see enemies just as much as it hides you from enemy fire. This is somewhat less of a problem with Mad Maggie because simply landing a stray shot on an enemy through the smoke will reveal them long enough to track and damage them pretty significantly. A Bangalore and Mad Maggie combo with excellent communication could make quick work of a team by using a mixture of the former's smoke and the latter's ultimate to create plenty of disorientation.
Lastly, while it's true that Mad Maggie is typically best in aggressive scenarios, don't sleep on her ability to work well with defensive legends in select situations. A good example would be a standoff between you and an opposing team wherein you're all whittling away at one from behind cover. If you have a Rampart on your team, you can have her set up a base of fire with her amped walls and then quickly use your Riot Drill to flush the other team out, granting you an opportunity to deal huge damage from behind the comfort of protection. That is, of course, unless they have a Mad Maggie of their own who uses her Riot Drill to get you out from behind Rampart's walls. It goes both ways, you know.
Though you may initially feel the need to hold on to Mad Maggie's ultimate ability, it's a much better idea to use it with frequency. Much like Octane's jump pad, Wrecking Ball has a very quick cooldown, making it worth tossing out any time you or your team need to approach a fight or point of interest more quickly. Seeing as it drops a shocking amount of speed-boosting pads in front of you, it can also be helpful for crossing dangerous open areas, too.
Wrecking Ball can grant you a surprising amount of utility in close-quarters combat as well. Throwing it into a room full of enemies inside a building will cause it to bounce off walls and potentially disorient them as it drops those speed-boosting pads all across the floor. Immediately after, you and your team can push in and use the pads to move rapidly throughout the room as you blast your opponents away in style.
Few characters in the game could be considered a hard counter to Mad Maggie, but Wattson is exactly that. She's undoubtedly the biggest threat to your success due to her ultimate ability, which creates a pylon that intercepts any type of ordnance. This means that any attempt to use your Riot Drill or Wrecking Ball against a team with a pylon very close by will be useless for anything except giving you a cooldown and frown.
If you know or suspect that a Wattson has a pylon out near you, you have some options, though. First of all, of course, you can destroy it with gunfire so that you can go back to making full use of your kit as normal. Additionally, the pylon has to be able to see your drill to destroy it, so if there is one behind a wall, you can actually shoot the drill at said wall and burn the pylon through it. Sneaky!